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I'm using HDRP/TerrainLit shader on my terrain. I have two layers which are both visible in the screenshot here. Unity 2020.2.2 w/ HDRP...
More like next year? :D
A few plugins I have (like for water & weather) were broken with HDRP 10 update. Over the last few days they've been...
Bump for HDRP support, I really want to use this.
This looks really amazing. The one aspect I really loved is that to give players the indication of interactability with objects. I mean,...
Any update on this?
Quads and shadows are disabled, I removed detail instance manager and re-added it, with default settings. Still same result.
Vanilla Unity project (Standard RP, 2019.3.11f)
I've imported and used HQ Photographic Textures Grass Pack Vol1 and a grass texture (.psd) from...
Finally bought them all!
Edit: I noticed that you liked my reply to your sale, but I should be the one to thank you for such a nice work!
I'd like to know state of this reply as HDRP is out of experimental in 7.x
I've recently stumbled upon this, and it looks much better option for me. I immediately tried the free version but it seems missing...
Please don't revive old threads. I'm using newer Unity versions and I don't use Sprite Packer, I use Sprite Atlas.
Just purchased this.
Will update here with my impressions (though I don't think I need to say as much :) )
This looks like it should be directly shipped with Unity itself.
I'm subscribing to this thread to know when multipass VR is supported for my day...
Since my project is well over 1 GB in size, and import time takes at least an hour even on strongest workstations, I've been using library...
Good job resurrecting a 3 years old thread and commenting on web player, which is almost 10 years old technology and was removed years ago, like...
Yup, that was padding. I increased it and it's perfect.
The thing is, I swear I've read the FAQ. Sometimes my brain just takes a long walk around...
I have a custom font and every time I use glow, I get an issue like this, see those blocky mesh around characters?
Upper one is...
When a local build is uploaded, send a notification to Slack.
Use Sprite Atlas.
Sprite Packer is obsolete and does not support many of the features you'll need.
Thank you very much for the kind words!
I surely will!