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https://forum.unity.com/threads/visual-studio-code-intellisense-not-working.915326/#post-5998490
I upgraded to see if there was any performance tweaks on volume lighting because i can't crack 40fps in full view, and the update was actually...
Unity you guys need to find a better way because messing up years of work like this is not ok. Seriously, I'm so annoyed right now. and I'm only...
I just upgraded from Unity 2019.3 to 2019.4.1f1 I'm experiencing some slow down in enabling / disabling a cloth component on objects ~4k polys....
FIXED!!!!! I really only posted here for good luck lmao. It always happens that I have a crushing problem and try to research it myself, and fail...
no worries. this is weird. I've delt with this problem before, but this is a particularly specific problem. I don't know, might have something to...
Addressed in #1 & #5 That was a post for Visual Studio 2019, which I said I could get working, but code for some reason won't.
I had a very interesting case on my hands. While working on my project on my desktop, my graphics card or something crapped out, so I'm on my...
Oh weird, it started working when I explosed the shader's properties in the inspector.... ok, i guess that solves that. Writing it here in case...
I'm now in the latest unity official release, and I cannot find package version 7.1.6, still.
how do you get version 7.1.6 ....? I just updated to 6.9.2....im in 2019.2.8f1
dock the window
anybody??
If you create a model > rig it > animate it > export the FBX > bring it into unity > select it and go to the inspector tab: things are fine....
While I desire a little more out of unity's cloth simulation, the issue I wrote about is definitely back in the engine and working just fine to...
It will at least give you the clue you otherwise need. Otherwise you can make life super simple and just name the animation and the clip the same...
latest version of unity has it back in now.
print(GetCpmponent<Animator>().GetCurrentAnimatorClipInfo(0)[0].clip.name);
I just realized what is causing the slow down for me. It's the Mask section under "events". If you "create from this model" then the inspector...
I'm dying to find an answer as to why the inspector is so SLOW. It's really unbearable. I cannot even type an event. The letters come in 3 seconds...