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Does anyone know how to make a GameObject perfectly copy another GameObject's position with AddForce? (MovePosition causes massive stuttering for...
Hiyo! Is there a demo that has Leap Motion RigidHands working with Final IK? I went to the _Integration folder but I don't see anything about...
Everything I've been finding so far has decent physics upright, but turns stiff and unnatural when dealing with hanging-upsidedown animations.
Hi, Do you have examples of Dogs and other animal quadrupeds being animated with IK? I'd like to be able to, in Scene View, use the Move tool on...
@Gregoryl Wow, thank you so much!! I'm glad this thread stayed up!
I recently started using Cinemachine virtual cameras. Sorry for the basic question, but while the FreeLook camera following my Player works great,...
Do you have general advice on how to achieve Wall Jump with this controller? I've been scouring the Internet for wall jump tutorials to try with...
I would like to do a wall jump (where character can jump back and forth between walls, climbing higher each time, until he reaches the top of one...
Do you think something like Climbing System (https://assetstore.unity.com/packages/templates/systems/climbing-system-151612) could be used with...
1- Would Final IK be compatible with this? I noticed that sometimes, especially on Square Planet, the character's feet would go below ground. 2-...
Hello, I am wanting to create a game that can smoothly switch between 1st, 3rd, and over-the-shoulder perspectives depending on buttons player...
Can character be rigidbody-based?
Questions: -Is this Climbing System compatible with Rigidbody-based characters? -Any plans for Ootii "Third Person Motion Controller" integration?...
hi, just wondering if you had an ETA for next update? the stuff you talked about including looked exciting (ladders, ledges)
The included motions look fantastic and I love the archery/magic addons. I have always wanted to create a 'parkour' Mario64 type platformer-- What...
Hi, I am wondering whether this asset would be a good fit for me-- Can main character apply physics with its movement? So for example can it push...
If you use Game Creator are you preventing yourself from using independent character controllers or other Unity assets like "Mesh Slicer"? Like...
Thanks so much for making this. I'm kinda a newbie, so I'm wondering - at 25 seconds in your promotional video ( [MEDIA] ) you can see the...
Hi, I have another question. When I hit play and hit movement keys, my character acts like it's getting dragged by that target I circled in red. I...
Anyone familiar with Final IK? If I wanted to make an 8-legged spider walk entirely procedurally, what components should I use? It looks like the...