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Seems that the fix is simply to remove the ARKit/Foundation package that's included with the samples and install the latest version; 2.2.0...
I hate to just +1 this, but ... +1 Seems that the HumanBodyTracker is getting enabled, but OnHumanBodiesChanged is never getting called.
Hello there! Any idea when we might get this update? The effects are *AWESOME* ... I just wish they'd work with the V2 stack. Ta!
Hello. I'm building an app which combines AR stuff with GPS data. I have this AR Remoting app, and the Unity Remote 5 app working separately. But...
Here's what I did, for something similar. And bear in mind; I'm very new to both Unity and ARKit so this may or may not be the optimal approach!...
What's the "cleanest" way to get the plugin included into a new project? I mean; import the minimal amount of stuff, without the example scenes...