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Just a quick update, this is likely why the Enviro built in prefabs are spazzing out: [IMG]
Tried 2019.3 out of curiosity and the prefab refreshing is even more annoying now that it's given a progress box xD [IMG] Updating the old...
Seems that the cause of the flat volume clouds was a curve that literally did not exist: [IMG] Updating to 2019 I guess is going to need us to...
That did seem to resolve the errors, however it seems that even EnviroStandard's prefabs (and our old copy of that prefab) also exhibit the same...
As I mentioned before, this is an existing project with enviro that already employed the EnviroSkyManager system (which reports Current Instance...
Hello, We are at a point in our project that we are trying to update the unity version and all of our third party assets. We were on Unity...
Vegetation Studio (I should be more specific and say Pro) supports multiple cameras without a noticeable framerate drop like I was attempting, but...
Hello, Do you know how I would go about getting Vegetation Studio trees to render in planar reflections for the water? I've tried merely adding...
Hello, When we updated from 2.0.3 to 2.0.4 (2.0.5 still has the issue) it seems to have introduced a bug with the moon; specifically the moon...
You should see a link to the test project in a Unity forum conversation from the other day. Thanks again for your time.
When using "LightMode"="ForwardBase" (correctly works with Microsplat Blend w/ Terrain effect but other features of the shader are not working):...
I know this is pretty ancient at this point, I put this issue on the backburner since I was still having difficulty finding a solution, but I am...
Hello, Could you give us a little insight into how the blend object shader is implemented so that I can investigate further how to get...
Yes all good; I simply need to ensure the camera matains a local scale of 1, 1, 1 when it is parented/unparented.
In the process of cutting back the scene to give you a faulty project, it seems that my issue was caused by changing the localscale of the Camera....
Sorry for the late reply, but that was on the first 2018 release (not beta). I'll be experimenting today if I still have an issue upgrading on a...
Disregard my complaint about blending. In my other scene the blending is working more or less as intended so I'm probably the one doing it wrong.
Debug inspector comparisons of the two cameras when they are the current active camera:
Hello, I recently updated my project to 2018 and also updated Enviro to the march update (I don't know if theres a way in my backup to check what...
Thank you. The issues with undeclared identifier 'gVSSunDirection' and 's' appear to be resolved. However I notice my terrain blending no longer...