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Just wanted to thank you, you saved me a lot of hours here!
I'm not sur I understand if tough guy music is working for you or not. Like I said, I had some issues with the musics, I fixed that by using a...
Hello everyone, we just released a free arcade web game, Tough Guy. It is a collaboration of a small studio Haunted Tie and a rock band Run SOFA....
Ho yes, but the normalize option is enabled only on "Force to mono" and I don't do that. Anyway I fixed my problem, I do use a DontDestroyOnLoad...
When you say "normalize" you speak about the effect? I have no effect on my sounds. I am not unable to reproduce the bug in a small project to do...
Hello, I work on a webgl game, but I have some issue with the volume of my audioclips. The first time I load my main gameplay scene, the volume...
I will try to make a little projet just to reproduce the bug and send it to you. Thank you for the following.
I juste tried, this does not change anything. I tried using the Object2Record component, the mark4Recording, the 'Precache GameObjects', the 'Game...
Hello, I am trying the free version of EZ replay manager, but when I record an object that is destroyed (for instance, a bullet that I shot), I...
Update 1 The first teaser of Domiverse is out! We made it for the Stunfest festival where we will show the game. It is a video game festival in...
I'm not sure I do understand you usecase. But did you try to uncheck 'Write defaults' ? When I read your post, it looks like you have the opposite...
While I was preparing a project to reproduce the bug, I found that the problem wasnt really what I described before. Just before I reset my...
Hi, thanx for replying The BoxCollider2D.enable is changed by the animation. I will report a Bug then. Thank you
Hello, I recently upgrade my project to unity 5, and I was hoping that the 'Write Defaults' property on an animation state would help me. But it...
Hello, We are an indie game studio named Haunted Tie, and here is our first project that is still in work in progress. Domiverse is a fast arena...
Hello, We recently migrated our 2D project to Unity 5, and we had some problems that we didnt found in the official documentation of unity. So I...