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No I'm not using Agent.SetModel. I wanted to train all of the policies in parallel because I have no pre-trained models at hand and it's...
I'm trying to train a hierarchical policy structure, where there is a high-level policy that uses discrete actions to choose one of the...
Yes that's the only difference. I created a script that gets the behaviorparamters component of the agent and calls givemodel and this is done at...
It seems to be correct if I set the model without using GiveModel.
I'm not sure if the models are updated by the trainers. But their experiences is taken into account while training the agents without any...
I'd like to randomly assign some pre-trained models to some of my agents during runtime. I managed to do that using Agent.GiveModel(). But now...
I'm using Linux editor on Linux Mint 19.1 Cinnamon. The main problem that I have is that the editor freezes for about 30 seconds everytime I...
I'm having a serious problem with this new feature. It's a complicated problem so I hope I can explain it to you good enough.
Kinda Solved: I had to turn VSync off :). It still needs a lot of implementation before it's completed. But now I have 4x speed compared to...
In case anyone cares, I managed to solve it. For some reason fog was affecting the UI. I turned the fog off and the gray shadow went away (my fog...
I'm using this simple transparent shader to create a sniper scope on UI.
I guess the thread title is explaining itself.
I searched a lot about why Unity Editor 5 is not opening on Windows 7 64-bit.
I found out that I...
I searched a lot and got this shader for masking:
_MainTex ("Base (RGB)", 2D) = "white"...
I'm not familiar with shaders. Is there any suitable tutorial link for this?
I have a render texture assigned to a raw image in my UI.
I'm applying a mask to this raw image but it's just not working. I'm sure that mask...
Hi every one.
I'm using Unity 5.0.0 b10 personal edition.
When I try to download Asset Store Tools, I get this error:
Error while importing...
My game UI is not shown on android.
The strange thing is that they are working on android, for example, when I tap on start button, the game...
Thanks for your great tutorial.
I have one question: I'm working on an online game where i need to store information of each player as an...
Yes right now I destroy objects when they go off the screen.
Your solution seems to be reasonable.
Thank you :)
Yeah I thought of that too. But in runner games you can't say how many of each objects are needed.
Although I can for example instantiate 20...