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That's spot on thank you very much. :)
Hi. I want to instantiate a destructable version of the NPC instead of using an attack animation or rag doll on AI death. Where would I access the...
Hola. New user. Been running into a couple of issues with Emerald AI. Unity version 2020.1.16. The animations suddenly stopped working and I'm...
Hello. Just messing around with an animated enemy and a shotgun. What would be the best way to implement the damageable script to a rigged...
DOH! Thank you.
Just trying out the Hand Tracking Demo and the Quest is saying 'Controllers Required' when starting the app. Anyway round this?
Excellent thank you.
Yes.
Hi there. How do you implement the Grapple script on something like a standard hand model?
Awesome update! Thank you.
Brilliant thanks. Setting the timestep to 0.02 did the trick. Was 0.138889 previously. Must mention that your VR Framework is excellent as is you...
Hello thank you for that. Gave it a go and still slowing down. Slows down almost exclusively when a collision takes place. ie: Pick up a pistol...
Hi there. Just purchased the Framework and built demo scene Quest and physics is very laggy. Timestep is set as per your documentation. Just can't...
Yes will do. Just not sure of it was a bug or user error!
Hi everyone. I've been trying to get the WorldInteractionDemo to work on the Oculus Quest but without much joy. Have a heap big load of console...
Hi. Does your asset work OK with Unity 2019? I would like to consider it for mobile VR development. Any issues been reported? Thanks!!!
Aloha. I'm having problems applying the Standard Laser Pointer Script to the standard OVR rig (named 'Player' in the screen grab). As you can see...
LOL had a rigidbody on the laser pointer! All good now :)
Hi. I'm getting a lot of glitching when I pick something up. Anyone come across this before? Can't post a video as Oculus have changed the codec...
Yes I think animation is the way to go. Seen a lot of collision based swtiches out there with a lot of hit and miss results. Thanks for the response.