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@Stephan_B If I want to manage both version from your plugin concerning this change :
public class SkinnedTMProUGUIEditor :...
Glad you finally find it !
Yeah it's clearly not userfriendly or explained anywhere :/
I will post my code but if you find it it's nice :D
@SashaKC I'll do it on monday morning when I'm back to the office ;)
same issue here, we just downgrade to 3.2.2 :(
But it works for us...
And for us that kind of command was to use each time we reboot the Mac os. That's why we didn't so that kind of thing.
Ok seems legit. I mixed up both logic my bad !
Hello unity devs !
we have a special case in our project for us it sounds like a bug due to the error message we get on this.
We made a sample...
we just upgrade our project from 2018.4.12 to 2018.4.16 LTS (which is a LTS so stability must be here...)
and we noticed some prefab...
Here is the link to the solution :
Yep indeed it wasn't clear sorry :/
It was the NDK issue with the rights problem due to Catalina.
When you have Android NDK 16b with Catalina...
Some from unity provided this script to fix the issue :
echo "Resetting Extended Attributes"
sudo xattr -cr...
So currently we are stuck with a broken Unity version @JoshPeterson ?
We can't update to 2019.3 due to the lack of stability and due to our...
You understood what he said :)
We have the same issue here !
The workaround works for us too but on iOS we had an issue where all assets weren't download (but we didn't know if...
I think it's better to way 2019.4 due to 2019.3 stability on some points if you have a project close to prod or in prod. I think it's better to...
In your example, I see you selected multiple texture asset.
Does the problem happen with only one texture selected ?
In any case it's bad :'(
Just to be sure to be read by at least one unity dev on this point, sorry to ping you @Marco-Trivellato
I can create a bug report too if it seems...
Hello Unity dev,
I was trying to use your PlayerSettings.WebGL.template and to do so, I basically just read the documentation from your website :...
@LeonhardP have you any idea on the ETA of this issue ? I know the QA reproduced it successfully but it will be probably only in the 2019.4 ?
For us it's impossible to fix sadly :(
When we set the field by hand with the right value after saving the prefab, when we come back in the...