A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Thanks FakeByte, that's what I see too. If I were to start using WritePackedFloatDelta against real baselines values, it seems like that would...
I am using Unity Transport and the WritePacked and ReadPacked functions from DataStreamWriter/Reader. These take a NetworkCompressionModel. I...
I'm encountering issues in the Unity Transport package (0.4.1-preview.1) after having disconnects and new connections. I am able to reproduce it...
I believe I've found bug(s) in the Unity Transport package (0.4.1-preview.1) after having disconnects and new connections. I am able to...
Yes, as far as I know.
I was also trying out the multiplayer sample builds this weekend. I am on 2020.1 and it works for me as well. Unless I add Live Link. When I do,...
Thanks for looking into this. VSync Count is set to Every V Blank, and I just tried all of the settings and they didn't seem to help. Also I'm not...
Thanks Tim, I was able to try it out by modifying the script in PackageCache. Setting kInterpolationTimeNetTicks to 8 instead of 2 does indeed fix...
Hello, I've been experimenting with Unity NetCode samples as well as my own experimental project. I was able to take advantage of the...
I'm having trouble making standalone builds from the latest samples out-of-the-box. What all is required? I know things just changed with...
I am pretty sure they are different teams and initiatives. They have been trying to hire a whole new big team to develop a new UNET for classic...
Seems like this should be included in the Unity plugin with a method like IsSignInWithAppleAvailable()
[SPOILER]
Updating from v4.0 to v4.1 is a $15 upgrade?
I have deleted the ULF file to get past this issue, which happened after I could not get past the Survey... and I still can't get past the Survey....
Hi Kuba, What you've just said is exactly the workaround for lightmapping prefabs in Unity 5 that I have implemented. Artists bake the lightmaps,...