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Hi Rumen, Thanks for generating this very useful package. We are trying to use your scripts to track a user that is always facing away from the...
Hi, it was quite a while that i posted my question. Parenting to the head anchor does not work, and since the original release, I was not able to...
Crash on scene change in Facetracking example: I can't find a way to switch scenes which use the ARKitFaceTrackingConfiguration. I just...
I tried parenting the camera to the head and also parenting the head to the camera, but both do not work. To be a bit more specific, the head...
Camera position tracking with face tracking: Hi, when face tracking is enabled, it seems to me that only the camera rotation is tracked and not...
Hmm, just running into the next problem. To acually retrieve a plane anchor, I would like to go through the list of all available plane anchors...
Thanks for the info. I basically just want to find a random point on that plane to spawn a gameobject. It seems that using a helper object via...
I am trying to position objects at selected coordinates within an ARPlaneAnchor object. i.e., how do I convert a point in the ARPlaneAnchor x-y...
Is it possible to add a collider via script? I am using this code: dynamicBones [bone_count].m_Colliders.Add (dynamic_bone_collider); but get...
Hi, I can run the example scene (UV Paint Place) nicely in the editor, but I get many errors if I try to compile it in Xcode for iOS/iPhone. This...
I tried to get more information on the bug by adding the -v flag to the Linker settings, but I still get the same error message. At least to me it...
Thanks for the help. Unfortunately, although the update of the pods file to 1.40 seemd to work I still get the "apple mach-o linker (id) error". I...
I just got the new Gvr SDK 1.40 and opened the xcworkspace file in Xcode. However, I still get the "apple mach-o linker (id) error". Do I have to...
Hi, When I created my profile I mistakenly hit the submit button before everything was ready. Since I submitted again, I am in the status...