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About me: I studied Architecture and got into Unity Indie (when it costed something like 200 bucks) just in time when you introduced the free...
Thank you for the link, because it made me take a look at Shade 3D v13 Pro version and I'm actually very interested in acquiring a license. I'm...
Yes. I saw a documentary where it's stated that South Park is primarily done using Maya. Practically, you assign your 2d images as a texture map...
Maybe you are having problems due to the fact that you are dropping your MB file by hand instead of using Unity's organizational tools. Also, you...
Select your meshes and use the Combine command. Check scale (don't have a character that is 200 units tall, or .04 units tall... have it at 2...
Your character is well endowed, eh? Sorry, had to... :D
You can give that ridiculous piece of plastic to me if you want! ;) In the old days I used to help my architecture major class mates to improve...
Try to study perspective drawing, hatching techniques and theory of composition, and use pencil as your "level 1" weapon of choice. You are gonna...
Learn music first. Harmony, composition, some keyboard lessons... otherwise, you'll just be wasting time learning software that you really won't...
Did you try Silo for modeling? A cheap (but good quality) and complete 3d art workflow would be Silo for modeling, UV layout and retopo......
Depending on how prominent this asset is within your project, you might get away by just using a normal map to portray the front details. If this...
Hi Antenna, I have a question about this... I requested and received a free iOS Basic license on March 10th, but due to work related traveling and...
Apart from 3D viz experience, I also studied architecture and have had experience doing specialty projects for the industrial sector. My only...
Hi guys, the following link takes you to a free webinar that Adrián Enciso, a really talented artist and good friend of mine, will be holding on...
I can contribute a little, as I'm quite fond of the UV layout process... UVs are practically your 3D model's vertices laid out over a...
To the OP... If you use Koyima's workflow (correct me if I'm wrong, but he must use a sculpting/texturing app like ZBrush, Mudbox, 3DCoat) as...
You are doing OK, the only thing you need to add to your workflow to achieve an evenly spaced UV layout is to employ a checkered pattern on your...
Framerate: For film/video, it depends on your final media, but you should be fine using 24-30fps for 3D video game work. Think about it as...
Just being a little anal here, but... isn't "machinima" a film production style that uses a real time 3d engine as the means of rendering, and is...
I'm actually very familiar to RealFlow because I used to create with it the product viz for a company that produces and sells dancing fountains. I...