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I could never get it to work, Unity is set up with Single direction Gravity. And support said to me that PhysX Assumes Terrain is flat. What im...
After not being able to solve my gravity issues with the FPS on a Sphere, I decided to try and come up with a Work Around. Can anyone think of a...
There goes that idea.....Nevermind
Objective have the First Person Controller stick to a Sphere Planet like "glue/Velcro" but still be able to move around. Like Us on the planet...
Can anyone help at all? Im baffled as to why it falls off at the equator all the time. Thanks
I have run up against the same issue as melmonkey, In that when the capsule gets to the equator it falls off? I have included the scene. I...
Im trying to figure out how to set up physics on a planetary basis, ie I have the First Person Controller the world/terrain is a Sphere when the...