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@Voronoi , if you are able to get something hooking up a slider to a game object, it'd be great if you'd push it to a github repo. I also found...
Or even some simple, but complete, examples, like a menu. Once this is released, I hope future tutorials and example projects use the runtime...
BTW, Report A Bug takes about 20 minutes, because I'm on a very slow internet connection. And locks Unity in the process. Today I spent a hour...
I tried several variations, in the end the only way I could make my canvas elements respond to input was to switch the Player settings for Active...
Using the new Input System, the gamepad works in the editor, but not in the Linux standalone, using x86_64. The keyboard responds as expected....
Thanks! Now that I've had more experience, at the top of the wish list would be moving the remote version checks of packages to an asynchronous...
There are two issues at play here, though, the new Input System and the new XR system. The new Input System may make sense for the simulator, but...
Is there a way to get everything? Or everything of a particular class? root = GetComponent<UIDocument>().rootVisualElement; like root.Query<>()...
Yep, perfect, thanks. So there's a UQuery method that is inspired by jQuery, exactly what I was looking for! And the Query() method will likely...
The Q() method appears to return only on element, by name (or by class, but only one element). I'm thinking of jQuery, where you can add a...
I think you definitely want to support the new Input System, you can support both fairly easily, defaulting to the Input System if it's...
Thanks, Kevin. I've voted on it. And thanks for responding here in the forum.
Is there documentation about this approach? In particular, I'm not seeing where the relationship between TitleScreenManager.cs and...
I'm attempting to report this as a bug, but because I have a poor internet connection it takes several minutes to upload a bug report via the...
I think I've set up everything correctly, but how do I actually display a menu or part of it? That is, I have ] /*AppStyle.uss*/ Label {...
Yes, I've spent a few hours with that project, but I can't figure out how to extract what I need to do a simple project (e.g. a main menu with an...
Is there a simple project that shows working UI Toolkit examples? I'm really having a hard time following the setup. I've watched videos and...
Also getting some of these after updating to the almost-released version of the XR Interaction Toolkit (1.pre, released on Nov 17, 2020). I also...
Are there any issues using this package with Unity's XR Interaction Toolkit and Unity's new Input System (rather than the old Input Manager)?
Nice summary, @MikD I'll echo the "Make sure it's the right cable" -- and NOT the charging cable that comes with the Quest!