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This is a video of the procedure for converting an explosion sample to URP. [MEDIA]
Hello. There can only be one overlapping voxel, there is no way to change this. This is because the current information is in the form of the...
Hello, I have tried it in the same environment and no error occurs. First, check the ReadMe to make sure the version is 1.2.1. The reason for...
Version 1.2.1 has been released. - ADD : Unity2020.2 : support - FIX : ScriptedImporter : Fixed an error that occurs in the second and subsequent...
Hello, This asset does not have the ability to output a single AnimationClip that reflects all the Timeline results.
I understand the desire for a mode that supports mask textures for metallics, emissions, etc. when importing materials. We are considering this...
If there is material information in the vox file, then setting it to some information material already works. See the "Import material stored in...
I also reproduced and confirmed the problem. The Issue ID could not be found. But this seems to be a Unity bug. It also occurs when Voxel Importer...
Version 1.2.8 has been released. - ADD : Unity2020.2 support - ADD : Tools/Anim Compression : Added function to change animation compression...
It is not possible to directly import everything in the Cube state. However, it contains a sample that saves the Voxel Structure on import and...
Version 1.2.0 has been released. - ADD : Support Assembly Definition (Because the folder structure is changed, it is necessary to install after...
Do you want to rename sub-asset names such as 'mesh' or 'mat0'? If so, the next update will change the default naming setting from something like...
There is a sample script method that changes the vertices and normals at the time of import. Check the scene below....
Hello, In this importer, the state of being placed in MagicaVoxel is completely maintained and imported. You can also edit the pivot offset from...
Version 1.2.7 has been released. - FIX : Settings/Animation Window/Property Style : There is a problem with copy paste operation in Animation...
Thank you for the detailed report. Your report has determined the cause of the problem. I rush to fix this bug, but to work around this issue at...
Version 1.2.6 has been released. - FIX : Timeline : Fixed the problem that IK does not work when the GameObject placed in the Scene is inactive
Hello. Please give me more information. What kind of curve is this? It looks like four curves, so is it RootQ? The reason for this confirmation is...
Version 1.2.5 has been released. - ADD : Selection : Supports Reset by selecting the type - ADD : Blend Shape : Supports Reset by selecting the...
Version 1.2.4p4 has been released. - FIX : Fixed the error that occurs in Unity 2020.2 and later - FIX : Fixed the error that occurs in Timeline...