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I am testing the latest version. I just started and have one question for now. I noticed that gravity works like in object local...
By the way, how to disable the temporal denoising?
Where can I find ShaderConfig.hlsl ? It doesn't exists in my project folder/subfolders and \Program Files\Unity 2019.3.0a12\Editor\
Thank you! It helped me to fix this issue!
There is Unity Experimental HDRP DXR that support realtime ray tracing GI.
I've create the similar scene to test DXR on my GTX1080:
Yes, it works fine for me - GTX1080
How to add Directional Light for ray tracing GI and shadows?
It works on my GTX 1080! Thank you!
Of cause it is slow - 5-10 FPS in full screen but it very nice anyway.
Nice!!! Any advice about the source image? Will multiple source photos generate better result?
It is very very impressive! Could you share your project? Of cause you can replace all Star Wars assets by box primitives. I suppose you can keep...
Thank you very much you decided to improve SEGI.
Unfortunately you latest update doesn't work properly at all. To simplify the...
How is going your project?
Could we test something?
My bad. I didn't mention, this is the experimental version! If you don't have time to play with this then the main step for you is
"Try again in...
My steps to get Octane 4 in Unity.
1. Install the latest Unity 2017. Seems Octane for Unity 2018 doesn't exist at this moment. I tested Octane in...
The latest version of Octane 4 engine will be find automatically and will ask you to upload.
Meanwhile OTOY has releases free GPU lightmapping for Unity. Welcome for the discussion....
OTOY has released Octane 4 for PBR rendering Unity. It works great in Unity. 2017.4.3f1
It is not real time, but it includes the PBR Lightmapping...