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Try setting UIViewControllerBasedStatusBarAppearance to NO in plist, even if it logs deprecated message, that seems to help.
Today I've tried using the Surface Generator for the first time and I'm seeing the same issue. Expand, Extrude & Extrude Path options are not...
Hi Martin, I've just wanted to let you know that ContextIndicator is not working in Editor when Metal support is enabled, that's on MacOS with...
Hi Martin, any ETA for this? I'm using Polarith Pro in an upcoming project and I wonder if I'm unknowingly affected any of those bugs :)
Ah right, app thinning should take care of it... In my case, I'm stuck with Xcode 11.3.1 as 11.4 requires Catalina and I'll need to finish my...
Thank you, new build seems to be compiling fine, none of the previous undefined symbols or bitcode errors. Here are some details that might be...
No, I'm still on Mojave with Xcode 11.3.1 (latest for it), could that be the reason?
I've just tried the new build, previous errors are gone but there is a new one ld: could not reparse object file in bitcode bundle: 'Invalid...
Thank you, You're right, armv7 has very limited support now but my unity project was set to iOS10 and for universal build, that's how ended up...
Btw, that's with Xcode 11.3.1 and Unity 2019.2.21f1 and if I do a ARM64 only build (not universal) it complies just fine.
Hi, there is an issue with the latest version when compiling the build with Xcode. Project builds fine but the following error appears when I...
They gave me a link to following issue and closed my bug report. https://issuetracker.unity3d.com/product/unity/issues/guid/1185078
I had too many issues with Catalina, Unity shader complier, NDK permission issues, visual studio hang-ups, ui corruptions, also issues with mail &...
If you are willing to use your mac without gatekeeper until that's fixed, there is an easier workaround. The workaround makes it possible to...
Congrats on the release, but the demo is not working for me. Any chance to fix?
It's at Applications/Unity/Hub/Editor/2019.2.9f1/Unity/Contents/Tools/UnityShaderCompiler
As I posted above, Unity 2019.3.0b6 is working correctly with the same setup & project. So, I've tried replacing UnityShaderCompiler with the one...
Shader complier is running but not just properly. I've submitted a bug report with a repo yesterday which is as minimal as it can get, just a...
On a side note I've just tested with 2019.3.0b6 and everything seems to be working fine, so it must be something on the 2019.2.x branch.
As minimal as it can get, just a blank new project only with TextMesh Pro essential resources package imported. Issue ID: 1190831