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This is non-sensical. What's editor GUI Framework got to do with developing Splines? Are we trying to pull another no grass for HDRP thing?
This is actually great news!
This is a really needed feature. I had this package that says that it has the latest version but only it did not. I had to manually remove the...
I think the biggest difference between HDRP and everything else is the camera relative rendering.
This feature alone is unique in Unity...
Still no news? Not even after all this complaint?
At least have the decency to come out and say something.
So far, my experience with DX12, is that it never meets DX11 performance and often breaks the Editor.
It does work. I've played with it many times :)
You guys probably have HDRP settings wrong.
I don't really think RT and URP goes well together. The two stand very opposite ends of the spectrum...
Can we add a button or a toggle to disable scene view (blank screen) when we enter play mode? I hate alt tabing (game takes cursor and hides it as...
Hey Seb, maybe what you said should be added to documentation. Valuable stuff there.
No problem mate, as long as the process is kept transparent, I cannot see why we can't wait.
As for grass, here is my suggestion.
1) Rewire your...
Hi, I have some suggestions for the current editor inspector. It is more like a suggested fix for the current implementation.
My issue, is that...
Thank you for the reply. You are first person from Unity to even try to say something so I really appreciate it.
You are not alone.
Add HDRP grass. Please.
But then there is the fact that they have about 2500 devs according to recent news...which makes me think WTF is going on?
Hi, does this support HDRP10?
Also, the demo link for PC seems broken. Please check.
Thank you for the quick reply. Much appreciated.
Is there an ETA on HDRP10 support?