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Hi, have you solved this problem? I am researching this problem too. I have followed the steps and seems like it works a little bit. Actually, I...
Hi, I am using the Unity Cloud Diagnostics to handle the crashes and exceptions. There are 2 exceptions occurred in my editor. The red one and...
Hi, Is there a way to trigger an event when I click a response? There are a lot of event triggers in DialogueSystemEvents. But the only event...
Hey Max, I am finding a solution to play massive blood splash effects with low cpu load(there are thousands of soldiers to fight in a scene). GPU...
Hello. I get this error when I switch to a scene that contains the GPU Instance in runtime. Any ideas? NullReferenceException: Object reference...
When I updated the the Burst and ECS, this error has gone.
Thanks for your helps guys. I have fixed this problem, I updated my Burst and ECS version.
I have fixed this problem, I updated my Burst and ECS version.
Thanks for your replies!! Eventually, this problem is because of the [BurstCompile] version. My BurstCompile version is so old that it can't be...
Hi, When I use Burst 0.2.4-preview.23 to compile. These errors occurred. Can you give me some threads?
I have updated my Burst, But some compile errors occur. Hi, @eizenhorn can you tell me which Burst ECS Unity and VS version did you use? I think I...
Thanks for you reply! I used the old version 2018.2, there is not the setting menu. I used the old [Burst] Version as well. So, I need to update...
which VS, Unity, ECS version did you use?
It seems like that because of some reason, [BurstCompile] is not compiled into the Build, Because this job not marked as Burst in Profile. Are...
yes, the result is very strange. The MinionCollisionJob in the Editor only takes 3.5 ~ 4.2ms. However in build, it takes 20ms. Is the...
This problem is very fatal to me. Can any one give me some threads?
Hi @eizenhorn I also use the ECS to create my own game. Your advice helped me a lot. Actually, I have completed 70% of my work. But When I build...
I have finished 70% of the work. Now, I want to make a trailer for that. But the FPS is so slow in build that I cant capture a smooth video.:(:(
Hello. I have created a game in pure ECS. The performance is great(FPS: 36-42) in Editor. But when I build this on windows as target. the FPS...
0 I created an animation in Blender, and everything is very smooth, looks very good. But, when I exported it to Unity, there is a wired spin on...