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I would also be curious to know when this is fixed because using 2017.3.1p4 (good version) vs 2017.4.12f1 (and more recent) has a big difference...
Happening also for me when upgrading text mesh pro with unity 5.6.4f1 .. was fine with the version with unity 5.6.3.
Not sure if someone is...
Thanks for all the answers.
I will probably not rely on the top to bottom script ordering. Even if I like it, like Suddoha says I might forget...
So I don't know if I should post another thread but how can I make sure both scripts keep the same order in the component section? Is there a way...
Thanks, but I would like not to start messing with the script execution orders at least for now :)
To be more precise: I...
Not really sure how to actually title my issue, but here is the question:
I have two scripts that contains OnMouseDown() Method on the...
I know this is quite old, but anyone was able to make it work with windows 10 ?
I can't make the window stays on top ...
It is actually right now.
I have an empty project with the camera a light and the plane.
Edit: Project has been updated and zipped!
First thanks for your help :) I really appreciate it.
I have updated the webplayer to reflect the changes.
I also built a PC version (feel free...
In my game, the Camera is a child of another object.
In the Webplayer the camera is not.
Here is the code I use.
Here is the link to the webplayer version.
I don't know if you can actually play this version, but you can download it....
So your script works.
I have added a script to be able to look around when pressing the right mouse button.
Everything goes well when I...
Hi and thanks,
The plane follows the camera as wanted.
But there is a delay in the plane's update rotation.
I have to leave for a while, will...
Yes but with all axes. Up, down, left and right :)
I've attached some pictures to illustrate the problem.
Basically what I am trying to achieve is:
I have a camera in the world that can...
I know this is an old thread, but I was wondering if someone found a way to fix this particular issue.
I have a similar problem.
Anyone has an idea or suggestion?
I was wondering if someone could help me.
Here are the issues:
They happened with Unity 4.6 and also happen with Unity 5.1.1f1
I was wondering if there is an obvious solution for my problem.
When I run the game in full screen for : 1024*768, 1280x800 and 1366x768...
This is true. If you don't do that you'll get even worse fps.
I was hoping to get some answers that could solve the problem :) but it doesn't...