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ut.Runtime.Input.getTouch(0).phase stops working in all browsers, when
1. touch and keep hold the device screen
2. rotate device 90 degr
Check the setting for CORS headers on the server where the file is hosted:
allow origin or Access-Control-Allow-Origin needs to be set to *
When i hide browser window (chrome/safari/desktop/mobile), in a debugger i see -
I don't know how reproduce it.
Sometimes when I try change uint32 value in an entity with simple component, the unity editor starts infinitely...
Thank you, it's working! Perfect for web, but does't work for instant games and playable ad :(
Waiting for update :)
Hi! I also tried make a fix, but no success. So now I trying to use yours and get the error:
TypeScriptError: Cannot find global value 'Promise'....
Anyone knows how to do sprite mask in tiny?
Update: I find "parent" in ut.Core2D.TransformNode. It works for me!
I want to instantiate entities to the Canvas. But it looks like they instantiate into the root of the EntityGroup.
How i can move them onto the...
Same. Tiny Project look pixelated on high DPI screens - macbook, iphone and other ((
So, I can't use it for Playable ad now