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Hello everyone, I am currently working on a root motion based character controller and I would like to know from you guys how you think about it,...
i got a error if i try to build ArgumentException: The Assembly UnityEditor is referenced by VisualDesignCafe.Rendering.Nature ('Assets/Visual...
Really Thanks you give me the right way, i get it to work with Vector2 dir = new...
I'm sorry for the bad explaining, yes i mean A not S Sorry. Here a Video, my Strafe works fine. Now i want if i press Space to Dodge in the...
Thank you for your answer, i want to add a Dodge if the Player is in Strafe so thats why i want to calculate the angle. Example: if the player...
Hello everyone, I have a little problem and unfortunately I can't go on on my own. I'm currently working on a character controller and I want to...
Same here 2019.4.14f1
Thanks looks like it works smooth now but now i got a other issue m_IsGrounded = m_CharacterController.isGrounded; Now this line makes problems,...
I send you the Project thank you
Hi , I've made a character controller linked the FreeLook cinemachine to follow and look at my player. My problem is that my camera is starting to...
No Not really i have try to start again with a Controller but i run all time in the same issue
Hello there, we are experiencing some problems with our blend tree setup inside our Rootmotion Playercontroller. Our idle is outside of the...
I will post it as soon as I find the time to sort it and write instructions on how to do it, otherwise there will be too much support. I'm still...
if someone still looking for EmeraldAI Integration you can use my easy Integration found here
If anyone can still use the mobile input, I have coded one especially for ootii and Unity Crossplatform PS: The Mobile Input Source Script is in...
Go to the climb motion and click at the small blue icon after you click to recreate/create animation state button. The issue you has is about...
Hey checkout this page https://ootiigames.com/?page_id=1028
I Update the Demo for you and Replace the Old Crosshair Component with the new Reticle Component and fix the missing AnimatorController. [MEDIA]...
@devstudents The Demo Scene from the Archery is bugged thats all, i think you open the Demo Scene ? Just Drag & Drop The Archery...
Try Y