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We're currently running Unity 2018.3.6, and it's still happening if we try to use Metal rendering on iOS. We're forced to use OpenGLES to prevent...
Heya, I'm currently in the process of upgrading a rather large project into 2018.3.1 from 2018.2.12. I was able to deal with a lot of the...
Heya, Any news from the asset bundle related crash affecting editor and iOS builds? Heavily effecting our releases at the moment, would be nice...
Looks like there's a bug report up, go vote it:...
Similar problem here. We had major crashes from the same stack, got rid of 90% of them by changing the ordering of certain cleanup happening...
Getting the same linker error when building for iOS from several included asset packages in the project in Unity 2017.3p2. Everything was building...
Just updated to 2017.3p2, UI system completely unusable. We do need an eta on any possible incoming fixes to know if we have to downgrade or not.
Same problem when building through Jenkins for both iOS and Android on mac build slaves with Unity 2017.2.0.f3. Any workarounds or Unity patches...
Heya, We're running our whole UI based on SVG importer atm, working great so far. Now i tried to update it to the newest version, and running...
Hey, We've been running into some strange behaviour in our 3D art workflow. The flow is based on scaling assets to 1, and now that filescale was...