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It's been 2+ yrs, did you guys end up using what solution? Any example to easily kick start?
@Alloc we are also developing our multiplayer project using MLAPI + Steam P2P, how easy is the Steam lobbies? I can see the API doc in Steam but...
It's 2021 and the new Unity multiplayer solution should be released according to their roadmap, but I seem still not seeing anything come out yet....
It's kind of sad we just migrated from Prime31 to Easy Mobile a couple of months ago, and we got few questions/problems but the developer is being...
Is there a way to check user granted permissions? So, for example, I can prompt a message if user didn't grant the storage permission. Just like...
I guess you can use GameAnalytics if you cant wait the feature, they are pretty good in terms of features and been in the market for years. Unity...
Got the same problem, happened 100% when we reload the game scene. We updated a couple of plugins and Unity (within 2019.4 subsets) from the last...
+1 for feature request of supporting UDP IAP.
I cannot update to the latest version because asset store said 2019.3 required, while I'm still in 2018.4. I can see the doc saying just require...
We are switching from Prime31 to Easy Mobile Pro, so far the plugin is great and easy to use. Here are some suggestions for improvement we want...
Compile error in U2019.4.2.f1: Assets/EasyMobile/Scripts/Modules/GameServices/Player.cs(24,27): error CS0535: 'Player' does not implement...
Using 2018.4 and this constantly happened, everything I need to re-download ndk-r16b so make it work...
We wanted to move to IL2CPP in Windows and macOS, but I can see that some functions in FB still not supporting IL2CPP and you do have a TODO:...
WIll there be a workaround that removing the first frame in GIF/MP4?
Thx... We will consider upgrading to 2019 then... Another problem is, we are trying to make a perfect loop GIF/MP4, but I found that there are...
Another minor things are: 1. Example script WebCam has HandHeld which causing error when building in standalone. Do a #if UNITY_ANDROID ||...
We want to record replays in mac. It works totally fine in Editor, but in a build, it froze when start recording, but the output file is totally...
Same in 2019.2.12f1, any work around to fix it?
Same here, causing a lot losing references too and broke our last release while we didnt test everything... set to legacy for now but would be...
Nice! I updated it and will test in next submission. I can also see that you changed CFBundleIdentifier to be com.crosstales.fb.macOS. What I...