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Nice, simple networking game, good luck.
Good job Roidz! Well done.
Definitely will help me in the feature and save me some hours.
You're too late!@Tempest :D
This function requires Unity Pro.
You;re welcome :)
Here's a brick breaker project i made, i didnt think someone will make this type of game :]
Anyways, u can learn from the scripts, copy them,...
Now I did understand that, I do agree it's:
But, Why is that 45 degrees? it looks like 90 degrees to the left..
I still don't understand.
Vector Forward - Vector Right:
сan u explain the logic behind Vector3.forward - Vector3.right?
Glad to be of a help.
It was already said in my reply, thanks anyways.
According to the documentation, the 2nd paramter gets
static function Raycast (origin : Vector3, direction : Vector3, distance :...
Thank you andeee.
I'm going to take a look.
which means left.
collision = the main gameobject
collision.collider = childs
First of all u do PlayerPrefs.Set
then u use PlayerPrefs.Get to get the set value.