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Hi Partel, How can I move a halberd with 2 hands, but make the second hand be the pointer? But also not just move the mesh but also the collider...
Hi, How can I set the the Line Segments from the Dungeon Flow as random through code? Or if there is already a random way to set this with your...
No, the VRIK starts as enabled, I tried starting it as disabled and then enabling it afterwards, but still didn't work. Anything else I can do?...
Hi Partel, I'm having issues with the multiplayer VRIK knees of one character. So in the masterclient, the knees of the character bends the...
For me I deleted an SkyBox from my scene and regenerated the lighting
Maybe try increasing the weight of the puppet using Ragdoll Editor script.
Is your game first person, or with the camera behind the character, resident evil style or is it top down?
Hi Partel, How can I make object look heavy when I'm lifting them using VR. Per example, in the Boneworks or Blade and Sorcery, the heavier the...
Hi ShotoutGames! Maybe some examples of your code and images would be good so it's easier to understand what's going on =) Warmest regards, Gabriel.
Hi Arlatan! Maybe some examples of your code and images would be good so it's easier to understand what's going on =) Warmest regards, Gabriel.
Hi Partel, How can I make props with PuppetMasterPropMelee script appear heavy? Le'ts say I grab a huge axe with my character that has VRIK...
Omg! I was using Sandboxie to open another project to test my VR game but I couldn't for a looong time, but just renewing the license was enough!...
Ohhh! Ok, now I know why it wasn't working. It's no worries then. Can I per example, only leave one activate at a time?
Hey there, For the wrist twisting, it will never be perfect if the the character model doesn't have a bone that rotates the lower arm. In this...
Brooo! Thank you so much! I think that my code had "something MasterClient" instead of "isMine".... Anyway, it's working great! Thanks again...
Hi Partel, This is the first error that appears: [ATTACH] And when I double click it, this is the line that highlights. [ATTACH] Many thanks,...
Hi, can you post the code that you're using and maybe pictures of your setup? I'm currently studying that, so I might be able to help, and if I...
Hey, Can you check the line number? 147 is just "}" in the NetworkPuppet you attached. Stack overflow happens for example when you call a method...
Hi Partel, I have been checking the Unet NetworkPuppet example and trying to change it to Photon(only for opponents), I'm not really good at this...
Hey man, You didn't give much information there, but I think you can do something like this. void OnCollisionEnter(Collision collision)...