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Hi, I am having the same problem time ago. I already knew the custom examples by Unity but I want to create add Blit Renderer Feature by myself,...
Hi, I managed to do so with default .fbx exporter from Unity to Blender 2.83, and the result is perfect. Just the mesh as I told you. I did not...
I see. In my case, I only need the mesh, so it would not a problem to not have the materials or textures, so I will think about that considering...
Thanks for replying. Maybe the question could be obvious, but considering the price of the asset I prefer to be very sure before purchasing it:...
Hi, I saw all youtube videos and read the documentation but I am not finding what I need: saving .fbx UMA characters to edit them in Blender. A...
Thanks for replying. I search on all forums available and I posted here as I really was looking for information about Library documentation, I do...
Hi all mates devs! I do not find a lot of information about this topic. I read the few documentation available about the folder structure of...
Hi, did you managed to export it properly to any 3D software? I tried lot of configurations to import it to Blender and always is a disordered mesh.
Hi! I did not install the Addressable package in Package Manager, if it is what you mean. The problem is already solved, I do not know why, but I...
Thanks for replying. Maybe it is a fail only of URP. It is strange until the point of make think that there was a setup misunderstanding by myself...
Hi all, I am using a Unity custom Renderer in URP project. I do not know why, when I click Play in the Render Pipeline...
Hi mates! Any advice to avoid the continuous differences between the Digger and Terrain levels? [IMG] It continuously happens, I raise the...
Hi @erikabar I guess I found the solution to make this process work in any URP without having to work on the template. From my point, it SHOULD be...
Hi erikabar thanks for fast replying as you solved my issue! I will add that for any reason the performance is the expected but not the way to...
Hi, I just left this comment in the next Learn Premium tutorial: Custom Render Passes with URP...
XD It is getting into a little boy's conversation, so I will have to explain it as I would to a little boy: there are millions of people living...
It is advisable to read the full post before responding: "I was experiencing serious problems with Unity 2019.2.16f1: any Build of a scene got...
You are reasonably wrong as you have no facts. If I create from scratch an absolutely empty project with all different versions, I do not touch...
I can confirm what I already said here: Unity 2019.2 should be fixed or destroyed because if one developer publishes a game with its version, he...
XD In my case is exactly set because default fps is hundred times bigger (1.800 fps) that convenient, so it is set to no more than 60. Thanks anyway.