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Thank you! Very useful information. Instructions are clear. =) Sorry for late response, did not get notification about new thread message.
@deepakguptaPR can you share details? I considering switching from classic assetbundles to addressable system and not sure how to properly...
It was working in 0.0.12-preview.24 but broken in preview.26 and preview.27. Bug or not implemented yet? Any workaround to make this work in...
Hello! I'm trying to figure out how to dissolve quad with multiple materials attached. Quad used as base for 2d background with 3 materials -...
Hello! I'm making character visualization system that looks like typical 2d visual novel. I want to make characters smooth appear/disapper using...
Check Project Settings/Player/Other Settings/Device Filter. Maybe you used ARMv7 before 5.2 and it switched to FAT after upgrade? It increases APK...
Try this solution: http://forum.unity3d.com/threads/upgrading-to-unity-5-2-ui-problem-with-raycast-target.353586/#post-2286487
Here is screenshots. Font used: Open Sans Project containts two fonts: OpenSans-Regular and OpenSans-Bold. Used OpenSans-Regular font with Normal...
http://issuetracker.unity3d.com/issues/bold-font-ttf-file-is-not-detected-properly-for-certain-fonts This problem at Issue Tracker. Upvote if your...
Maybe not related, but after upgrading my project to 5.2 mouse stopped interacting with buttons. Fixed this by removing checkbox "Force Module...
Hello! Started using SmartLocalization and faced the problem. After integrating SmartLocalization to the project all AudioSource componens got...