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hate way materials turn pink when importing in a project that uses URP and how layer data is lost after import. makes me sad .man
BTW. the visual novel characters scene you see in some of the Storyteller videos are made by https://twitter.com/Nanae_Lia and are free to use...
Thank you all for your support up until now :D
50% off sale on all My assets :)
50% OFF on all Radar Builders
Please remember to leave a review on the asset ಥ‿ಥ
Storyteller 2020.4 has been released.
;) The version for unity 2018 now requires textmesh pro also :) sadly version for unity 2017 was dropped because its text Ui system and text mesh...
Texting Dating Sim example scene coming in version 2020.4. [IMG] New update List All Storyteller Version now come in one package. Import...
PRE PRODUCTION TOOL UPDATES (STORYTELLER) 1 properties window override time toggle update 2 properties window start time direct editor update 3...
Using camera stacking in Unity 2020 [IMG]
Hi , yeah use stacking. It gives more options now . i guess that's cool.
CURRENT 2020.4 UPDATE LIST PRE PRODUCTION TOOL UPDATES (STORYTELLER) 1 properties window override time toggle update 2 properties window start...
Specifically the Scene data asset
Game bridge is included with storyteller now :) the asset to save is a single scriptable object that stores the story data. hmm i will ad an...
Storyteller 2020.4 is going to be amazing!!!!!!
You want to know if you can change where it appears. When you first create a Radar it appears at 0,0,0 and when in world space it is just another...
positioning in screen space ? the default position is in the lower left of the screen. use snap positioning with offset or manual positioning
For other who also want to know the answer to this question You can do this with Replacement shaders. Check these two links...
i just replied to you via email :)