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Try this: void Start() { Input.compensateSensors = true; Input.gyro.enabled = true; } void FixedUpdate() {...
Also, you can disable gravity for your character and add a custom force. Then raycast downwards for the very first mesh plane and put the negative...
You can AddExplosionForce() in the center of your sphere with a negative force, it works for me, but i did not care about the rotations beacause i...
well, if you want an attractive effect, add a negative explosion force...
Else you can have an empty gameObject following the car but staying in the center of the tube (you might have issues if for example you have...