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didn't try it . i have a code that takes OS in account (win/mac).. but didn't build it.
if you have any workaround i'd take it.
just in case someone is looking for how to pick a file from a button,
here is a script that i found working
take it FWIW
in case this helps : i just updated properly win 7 (after i had to reinstalll it) and everything worked fine.
sounds like updating .NET framework...
Finally working like a charm
what i did is update Win 7, .net , adjust graphic settings and enjoy. thanks all[ATTACH]
/ SOLVED /
i just had to update Windows properly. i guess the .NET update did it.
i don't have post effects to work properly , but they are in ....
sad sucha a beautiful tool comes with such flaws.
can't anyone at unity release a routine to validate install or fix known issues ?
thing is... i dont have "package manager" in my windows list..
i noticed this error :
"The editor layout could not be fully loaded, this can...
i'm already on 2018.3 and 4x runtime version...
i removed all postpross and image effects packages.
created a new empty project with only...
thanks for advices, people.
so.. to sum up..
do i need to install 2019 beta ?
change scripting runtime?
i need to send a screen of a terrain...
how can i fix ghost errors ?
i use 2018.3 and i need the new postprocessing stask i got from asset store.
it doesn't work cause of errors, i only get empty errors so i...
i use Unity 2018.3.0f2
i need to render a terrain with effects and since i need a postprocessing stack, i DLed it from the asset...
thanks for your time.
where can i find info about the use of cinemachine for institutional or promotional films ? licensing wise.
my feelings about unity with no decent terrain system
ya, in the times of full 3D games over various platforms, i'm sad unity seems to be good at 2D games mostly
just makes Unity awesome versatility...
cool to have PCF on a clunky terrain.
annnd... no new terrain system
hopes dead too here, i can't figure out how i have to build the vegetation and other assets for an hypothetic terrain.
unreal is tempting