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What is your scripting backend? IL2CPP or .Net
do you have visual studio installed and set a your default IDE for unity?
Well, unity has some issues with VS 2017 update 3.
here's the thread explaining the issue:...
the provided link links to a dead page.
Sadly, all UWP builds rely on VS. You can develop using Mono, but the deployment has to be thru VS....
Found the solution.
I created a new scene and transfered the objects to the new one. I changed the scene in the build and everything works now.
I downgraded from 2017.1.0f3 to 2017.1.0f2 with the same resutl
I loaded up a project and i get this error message on boot.
i'm using 2017.1.0b8 for this project. Any ideas how to fix that?
I tried build my project in a new steril project with the same results. I can't seem to fix the problem.
using TimeSpan compares DateTimes and returns the result in any time count desired...
I can't seem to build a hololens app because of these errors
An asset is marked with HideFlags.DontSave but is included in the build:
I'm just trying to upload a txt file to the unity shared app folder. The microsoft hololens forum doesn't seem to be responding anytime soon
I'm trying to deploy a text file to the hololens, but the popup keeps saying this.
I'm using miscrosoft edge as my communitation browser.
That's just my own solution that seemed to work.
Why isn't it working?
Removing the licence files from the programdata folder and redoing the activation process, the launcher should be...
does it work on the hololens?
I'm having an issue trying to read a basic text file and load the data to my app. I'm using IL2CPP to build the app, and pre-processors to...
the app has been properly deployed. I went from 5.6 to 2017 and that seems to have resolved the issue.
VS 2017 is NOT compatible with 5.6 on the...
I changed the .net framework to 2.0 subset and the target sdk to 14393.
After trying to deploy, the same pop-up comes up.
The build output is...
Here's the build output from the build