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What also would be good is a direction for the global light, (just like the global 3d light) couple that with normal maps and a shadow and you...
In my game I build all the sprites in script. Currently I see no access to the 'Target sorting layers' via code in Light2d
I have just tried this in my project, it works really well.
Shader graph did crawl once and then kinda weirdly crash and cause Unity's text to all...
I'm very keen to try this as the LWRP has killed a lot of the 2d lighting alternatives out there.
Any update on this @LeonhardP ? I don't see any mention this in the 2019.2b. Is it still on schedule or will we be waiting a wee while longer?
I second this. I feel bad for hounding but projects are waiting.
Is there anything that anyone here can help you with?
I have another person keen in seeing how this project performs especially if you can get the importing of Articy files working.
Awesome, keep us updated.
Your fanbase here awaits. :)
I'm guessing weeks, but although I would like it sooner, I have a million other things to work on in my game before I need to implement a dialogue...
You have another purchase right here, this is perfect for what I am working on.
depending on features and usability $25-$50 price tag.