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thanks for the very thoughtful and useful reply! I'll give it a try and see how it goes. Learn by doing!
i'm pretty new to all the 3d modeling stuff. How is makehuman for creating mobile optimized, low poly models?
This is so cool, so many useful tools!
Found out that I had to check the "in place" checkbox when downloading from mixamo
i'm new to mixamo - does the asset i download from mixmo come with a character controller? the character actually ran off camera. i was assuming...
this was super helpful, thank you!
Thank you for replying and keeping us up to date!
Here's what I do:
Import Sprite Asset
Click newly imported sprite asset
Click "Sprite Editor" in Inspector
Click Bone Editor submenu
Hmm, not sure why that would cause any problems. It may not give a very precise outline, but it should still at least generate vertices. The...
Is there any follow up on this? Or anyone have some insight on how to do this? I'd like to use a different body part sprite for a few frames of...
when you are generating geometry, what values are you using for outline detail, tolerance, and subdivide?
How would I use a different sprite for a single part of my sprite mesh? For example, in this mega man sprite sheet: [IMG]
Notice the front arm...
So I think this is scene related. I created a new scene and didn't have these problems.
I'm having this problem too! What's really weird for me was I toggled the editor skin (Preferences --> General --> Editor Skin) from Professional...
that works, thanks! it resizes all 3d icons. How to resize just the ik gizmo?
Hi folks, 2 years later and I'm still playing around with this (been off and on since I'm more of a hobbyist). The abstract classes are working...
I am in the process of making a simple 2D platformer (but nothing ever really stays simple, does it?).
I have a character who will...
thank you for helping out an animation noob. i got it working!
So my question now - how would I be able to apply this other...
I'm trying to create a menu that will slide in and have a small bounce before coming to rest at it's final position, similar to the effect seen...
Fixed. Had to set pivot to bottom when slicing up the sprite sheet.