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The new update seemed to have fixed lots of issues with the weather, so that's awesome, well done @BHS!
Now I started playing around...
Any updates on the cloud issues I mentioned several some time ago? :)
Also I have tried switching weathers and I cannot seem to see any...
Wow! That worked great, thanks! This helped me getting a grasp on how to edit them to do other things! :D
Again, great job on the VFX pack, it's really brilliant and very versatile!
I was wondering to ask you, are you planning to...
Hello @BHS: I have a question about the sun/moon altitude and angles.
I am trying to make an Arctic world, so I would need to be able to make the...
@Thomas_Toys: yes, that's correct. The bounding box is the "simulation space" of the metaballs, outside that, they are not computed.
Hey @BHS, got any updates on the clouds issue?
As posted before:
For more info:
- Windows 10
- GTX 1070
- Unity 2019.3.3f1
No errors whatsoever and exactly the same version as in the...
@BHS : I sent you a PM already with the project (it's really basic as I didn't need to do anything to make it happen)
@BHS: Thanks for the reply!
So, the most evident and painful setup is when the game was stopped during the day and then it gets restarted during...
@Aceria_ : I made a gist with some modifications and cleanup:
@BHS: I finally found the culprit. Here is how to reproduce it:
Scene: Change Weather Event Example
0. Import latest UniStorm version in...
@Aceria_ lovely! Yeah, it's nice and simple :D
Thanks a lot!
@Aceria_ I just found this thread and I thought your little Discord notifier was a pretty cool setup.
Would you by any chance consider...
@BHS: Happy new year, btw!
So, the cloud shadows were already disabled. I also disabled them in the Cloud Profile and same for the fog.
This happened to me but I had to give up on it.
@BHS: I went ahead and did some tests with "Standard Demo".
Here you can see that the cloud artifacts are visible (a bit smaller but still...
@BHS: I hate having to bother you this much but the clouds are really not working on my side...
They look like this: [ATTACH]
What can I do? Even...
@Archanor heya man! Sorry to bother but got any updates on the new effects? :)
@BHS: I tried even with everything set to the default:
- Default Sprite
- Default Mesh Material
- UniStorm / Unity Skybox
I think this...