A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate
in the Unity community.
We are trying to include the layered lit shader in our game.
From what I understand it only works with layers of materials using the standard...
True, but I am thinking more when testing in a build,
I have overwritten the bootstrapper so I can start a client or server with a command,
Ok, that is unfortunate
Is there a way of adding it in by hand?
Just to see something if I am testing a build.
If not I can probably make someting...
So you are saying it is by design?
Because for the GhostEntites you can toggle on and off rendering on the server I think.
I should test that as...
When using the ConvertToClientServerEntity component, my prefabs get converted to entities just fine,
but on the server they are not being...
Great tool, but I have found a small issue.
When using the same prefabs in multiple scenes, whenever you switch scenes these prefabs...
It is something the Xbox team is working on apparently.
DirectX 12 on Xbox One now available with Unity 2018.3
But an explanation of what it is...