A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate
in the Unity community.
So do I make that a namespace?
I understood all of that, except for the "Store value in Vector 3" Is currentRotation a float?
Hi So I've looked at about 5-10 "LookAtCursor" Scripts, and none seem to work,
I was wondering, if anyone knows if there is any tutorials that...
It was posted in 2009 too.
Are you able to get to the part where it just allows you to choose from your files ?
Or is it when you click on unity, it crashes there.
See, I have no expire nice in graphs, but just a backup idea, for the asset you were on about, if there is any video on it, just try to look into...
I apologize, I might of read it wrong too..
Just to make sure :
You want it so it immediately checks to see if theres a update out, And if...
It's all how you rather have it.
I would look at the values (it says for java script but it works for C# too.)
But To save you some time,...
So I have a prefab called "Wood"
Now with this prefab, I want it to be, So if any part of it falls to a object called "Empty23" I want it to do...
Hey thanks for the information, Any Idea on how to call a prefab so if anything within that prefab goes through that Y axis, it will run the If...
Okay so my current code :
( I tried )
public GameObject ItemThatFalls;
public Transform ObjectCantGoBy;
void Update ()...
Hi ! I hope you're having a good day and that's all
By step back, I mean something that I learn nothing from doing it, like I don't wanna make a game where when I'm done I'm like "I learned nothing"...
I have pdd and aspergers (a type of autism) I'm sorry I didn't make it more clear
I did do Roll a Ball
And I'm sorry if that is what it seemed like, I was just asking if there's a way I could Atleast get started with it....
So I want to make a survivalish style of game, That includes like a inventory & crafting, I've looked alot of places, But they are all outdated.
Will look into it, Thanks so much!
Thanks I'll try to do better