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is there anything on the road map to increase max resolution? ideally a max resolution of 16,384 would be great!
Thanks for the reply and links. I'll have a look through :)
I have a script setup to generate, resize, position and map aerial imagery...
After many hours I can't find any reference to importing RAW height maps into a terrain using c#.
I'm trying to batch import hundreds of...
Could I please get some clarification on how accelerator is used?
Here is the usual setup (before accelerator).
- I have a project on my...
Is it possible to store certain assets on a central server on a network?
Before I start messing about on the work server some guidance...
I'm jumping on this thread as it seems fitting but can collaborate be used on a central server?
Everything is just references to the cloud but no...
This is a reckless move!
If you're going to re-place a tool with another you replace it when the new version is ready.
I hope Unity do the right...
Is it possible to render a 360 image larger than 8192px, say 16384px without unity crashing?
There isn't enough detail at 8192px when the...
Ceto was made available for free (obvs hasn't been updated for a while):
No other sea asset has come close to it...
I think the only way is to increase the quality of Ceto using the UI.
The settings are all there, you just need play around with them.
Which shader are you using transparent or opaque?
If I remember correctly one works with transparent materials and the other doesn't
Thanks for the reply Harekelas,
I used another one from the asset store, I can't remember which one but it is slightly cheaper.
Anyway, it's nice...
Is there a reason why you don't have builds of your assets we can have a look before deciding to buy?
Has anyone updated to 2018.2?? The buoyancy script that comes with Ceto no longer works (try the demo scene), the boat is launched very far away....
Totally agree! I thought I'd give UWS another chance today but I soon remembered why i dislike it. I mean talk about creating a complex setup that...
@scrawk please come back :(
All the other water assets are nothing in comparison to Ceto
We had a similar set-up as huxley.
The menu system would be operated when the headset was not on (i.e. entering user details), once that was done...
The way I dealt with this annoying issue, is to use the Oculus camera rig NOT Unity's built in camera VR.
This allows some flexibility as there...
Thanks for the replay.
That's not the issue. It turns out that when Ceto extends the mesh to the horizon that it stretches the mesh thus reducing...
Hopefully someone in the community can help me with this.
I'm using clip masks on my terrain but at certain angles the masks start...