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Utterly Fantastic! :eek::D
This is a pretty basic question.
And I will admit I have not read every word, or looked at every video. So please forgive if it is documented...
@Rowlan & @wyattt_
Thank you both.
This is exactly what I wanted to know.
& Thanks for trying it out as well Rowlan.:D
Looks like it worked...
Hey and thanks Rowlan.
This is great.
I really appreciate the reply, and the help. :)
I will have a look into doing it both in Blender, and Unity.
With all due respect.
I am honestly not sure why you sound vexed,that was not in any way my intent.
When I replied to your post of the 5th... I...
Im so sorry I did not see this reply before.
Forgive me taking days to reply.
Thank you so much, this is awesome. :D
The only thing you have to take into account though...
Is Zbrush, Substance Designer costs "big bucks."
Whereas Unity, and Terrain...
Fantastic Rowlan. :)
Thank you so much for taking the time to create this.
I really hope many Unity users find this brilliant thread.
I know this is an old thread.
But did either of you guys find a solution for this please.
Swapping between Blender and Unity is a real pain on...
Regarding one of the MM (support) add-on assets I already own.
Does the new spline addon have anything to do with....
Does this mean you will be purchasing my 3 add-ons MagiSoftworks... :eek:
This is extremely generous of you...
Without trying to stir the pot. And as said in the original post, I honestly was not in any way hating on MM. Or the fact that you have up until...
I love MM, and think its without doubt the number 1 terrain asset on Unity.
This "sales / loyalty method above, makes utterly no sense, and...
Works like a dream, even on terrain
Just wanted to say thanks for the advice, that did the trick, and now its running really smoothly.
I did have a quick question regarding...
Cant seem to get smooth loco with the HTC Vive.
Left thumb pad does not toggle it.
It is enabled in the inspector. Have even tried removing the...
Hey. I own both this and Emerald.
I know you update Emerald quite often.
But have you any plans for an update of Crux please?
Great news, pleased the HTC Vive implementation is going so well. Looking forward to its release.
TBH we are waiting for the other head sets, HTC Vive implementation in 1.3.
Is that what is causing the bugs?
Any news on 1.3?