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The team I am on uses this for player locomotion in their current project. I'm ramping up on the project and had a basic question:
I'm just rotating a character based on the joystick input. If I could pull an angle for the Y rotation of my character from my horizontal and...
Thank you all for your suggestions and input; I'm finally looking into this today. :D
I set up the Unity input axes and connected an Xbox 360 controller.
Analog stick input works, but only in 8 directions.
How can I get...