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For me the "Disable Unity Audio" in Project settings did improved the usability of the left click.
After about 5 seconds no left clicks...
I think my faulty shader had a grabpass too. Started creating problems after a migration from legacy to hdrp.
In my case the error was spamming when a certain material was in fustrum. Hunting down the exact object allowed me to find a non-compatible shader...
Also in linux be careful of permission on if you copy with root.
Thanks a lot ! Works perfect.
The feature is absolutely amazing for my case and help me get back a lot of memory. I can't wait to get the persistent version.
You can extend the unity inspector with the custom attribute CustomEditor. Add this .cs to an Editor folder:
Same bug here...Funny thing is you can also paste in the search (ctrl-f), then select all (ctrl-a) .. Copie and then your paste will work...