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Finally with look up other thread gc in Unity3d's Profiler, I find that the big gc was happened in other thread not in mainthread...
Thanks so much , i will select a certain frame try find where memeory alloc.
I will check if this big memory alloc in other thread, unity's...
I can't find so large memory usage in profiler.
My application start at
[2022-05-16 17:24:36.754 +08:00]
2022-05-16 23:01:45.072 +08:00 [INF] GCManager:MEM-----------------------
Running My app on WindowServer 2019，
Every frame only 138Byte alloc, Everything goes right unity wil trigger gc after a few...
Hi, I make a simple tools for u who want to Make Simple Unity's TimeLine Style Extension tools...
I tried enter Clear Empty scene before call Application.Unload, All Textures memory was released,But still have extra memory used,...
thanks for reply.
like DOC says "On iOS and Android, Unload releases memory used by Scenes and GameObjects, but reserves some memory which is...
anyone meet this issue when Application.UnLoad() can't release memory?
I tried Mono .Net2.0,.Net4.0 and IL2CPP
all of them can't release memory when using Application.UnLoad()
anyone else meet this issue?:(
I am using Unity3d As library for my Android app. we need to enter and exit Unity so many times,so we want to try just unload UnityEngine use...
it's something like
if you want to get text height u need set the vector2.x to origin rect width.
than u will get right height depend on setted...
hi，the link is broken now.
Anyone knows What's WatermarkRender in Profiler means?
I have no Such WatermarkRender things in project.
I want to use AssetDatabase.CopyAsset to copy my asset. I want to Identify it's sub asset when copy over.
First time I use sub asset name to...
HDRP Skin Test (Adam CultLeader)
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Error:Instancing: Built-in property 'unity_LODFade' has wrong type. Expecting: float2.