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I have a problem now:
When I publish my Unity project, the uwebkit dlls seem not published along with the unity app. Do I have to copy those...
Does anyone know how to solve this problem?
I'm using Unity5.0. And I'm trying to implement communications between browser and published webgl program.
Now the problem is I couldn't find...
Is there a method or suggestion to show the flash if we need it?
Does uwebkit support the resolution of 4096*768? The version1.4 does not allow me to set this resolution. Is there a version that supports such a...