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It is maybe worth to add, how to check if compression is enabled on server side:
$ curl -I -H 'Accept-Encoding: gzip'...
Hi, what is the current status/solution for the stripping problem?
Thanks a lot! Your answer helped me understand what is happening and, indeed, there is as good as no performance impact.
Referencing the function is a good idea, but is there no way to avoid the duplicate calculations (or threefold with depth pass)?
im looking for the equivalent of the addshadow directive from surface shaders in uwrp, im using the UniversalPipelineTemplateShader and...
@bgolus Thanks a lot for for your great support across the board!
Sorry that i still have to ask in spite of your very good answer, but im struggling for quite some days now with this problem and atlases come...
Hi, is the Update to 2019.3 / 7.1.8 scheduled yet?
This Error made it into the finished 2019.3.0f6 release, Recorder Version 2.0.2.
Did you find a solution?
"Free version allows 100 concurrent users..." etc. same as Unity or Photon.
Hi, with transposer/composer damping the camera lags behind when following a target that is set to a new position - like intended. But it doesn't...
Which Unity Version is working for you atm (with 7.1.1) ?
Thanks rizu, it is working with 2019.3.0b2
For the platformer im using MM for, i managed to *just not* generate the tiles in view direction and behind the camera with a custom center...
Hi, how can i use existing (mesh/collider, non-MM-generated) objects as mask or consider them in any other way during generation? And how can i...
I totally get that, just had/have a similar experience with ECS which is wildly changing at the moment. So im sitting that one out until it...
Hi, would it be possible to get the networking from Arcade Racer back up into 2019 with a free/open scource Unity Networking implementation like...