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It is compatible with latest unity as I test.
You can try delete the Digicrafts folder in you project first. Then, reinstall Unity IAP from asset...
We are working to support it.
It do support LWRP in 2019.
Hi, IAPManager Pro only provide data level management on inventory and connection to existing UI. It did not included the UI you mention like drag...
You can try right click on the mesh file and select add wireframe data from the popup menu.
Since the wireframe data is not saved with the plugin...
Sorry for that. You may need to contact asset store for refund. I cannot do it by myself.
You can check if you have the same id in your product. Or, if you have 2 IAP Manager instance running.
I try your project in 2018.4 and no yellow line. Could you try it on a new Unity version.
Are you the one send me the project with email? Else, could you send me your project and tell me which version of Unity are you using?
You means the yellow one?
They are normal. Since the cube is 3D and the line cut thought the cube,.
It will "see" inside if you enable double side option. Else, it will cull all face in the back.
But if you use LWRP, it a bit tricky. You need...
I cannot get the second grid you mention from your project. I am using 2018.4.f01 for testing. Could you try using newer version of Unity to try...
There are 2 options to control the grid scale and orientation.
"Use world space" : This control the orientation of the grid. If...
Thanks. But i don't have access to the file. I have requested the access with email. Or you can contact me direct by support[at]digicrafts.com.hk
Could you send me your project and let me know which version of Unity are you using?
support at digicrafts.com.hk
Could you have a screen shot?
!! Support Lightweight Render Pipeline in Unity 2019 ||
WebGL Demo: http://livedocs.digicrafts.com.hk/unity/pixelwater/lighting/
I am create tools to work with LWRP and HDRP. I want to detect if the project is using LWRP or HDRP in editor. Anyone have suggestion?
Any new on getting the introductory price?