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Maybe use those "notch sides" to place UI elements like a pause button or something else?
I tried, but it flips the Y axis of the view
I'm having a issue where, when I enable HDR in my camera the outline effect, created by following the steps from the link below, it...
Do you guys plan to implement GPU Baking into Unity? Wouldn't it be faster than using CPU?
Nice work! But i tried here in 5.6.0f2 and all shadows are gone... Is there any way to fix this?
Hey guys! I wanted to know if it is possible that GPU particles will be coming soon to Unity. CryEngine has it, UE4 has it. Fom my knowledge,...
Is there any way to get Shader Forge's shaders compatible with SEGI?
Hey guys! Is there any way to make this executable in Edit Mode?
Tried adding the tag [ExecuteInEditMode()] but it returns several errors...
Actually, when I enable the deferred mode in the shader settings, it disables all Outline options in the main node.
I'm not good at all on writing...
Guys, how can I create a outline shader in deferred rendering? :(
Btw Cody, how's your family member? Feeling better?
Just bought it. Really impressive! Well done! :D
Hey Cody, how about the point and spot lights support? Any news? :)
Guys, another error that I found, don't know it has been reported yet, is that Unity freezes when you enter Play Mode with baked Navmesh.
Guys, I'm getting this TLS Allocator as soon as I try to simulate any particle system.
EDIT: It got fixed by creating a new project.
Cody, how're doing? Sorry for your family member that's battling against cancer. I'll be praying for him/her.
Just wanted to ask if its possible...
Nice work man!
So... anything new?
I want to know if it is possible to get Nvidia PCSS or any other shadow technique like that into Unity.
Or are you guys working on it?...