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@booyah Any update on the cross platform editor? I have been waiting a couple years for this as I am sure a number of others have as well.
Source is now included, not taken a look at it yet though kind of feel that the effort needed to fix UT might be better spent rolling my own vox...
Any update on a Mac build?
I agree though at the same time a lot of what we do in game dev is smoke and mirrors :)
There should be a well laid out "what this asset can/can't...
There are no floating boxes in that video they posted, they use examples that hide the limitations / show the strengths of SSR.
This is looking very good :)
SSR does not reflect what is not seen, just a limitation of the method. Best bet is to add reflection probes for off screen / back facing objects.
I picked it up as well, very nice creature. Thanks for the sale.
Given the limitations of Apple's OpenGL implementation the Uber shaders web demo looks good on my late 2013 mac pro (Fire Pro D500 OGL 4.1).
Love it, this is going on the must buy list.
Glad to see OS X is still on the roadmap. Thanks for the update.
Mine shows up as needing an update every time I launch Unity and when I hit update it downloads in negative values like -45% and so on... When it...
Picked it up as well, for a first release it is very solid.
I am using it in Unity 5.
Not tried yet though can I use SpeedTrees grass and trees...
Just picked it up, look forward to seeing your next creation.
Have you looked into native plugins?
Love child of Freddie Mercury and George Clooney for sure.
Fantasy bosses gets my vote as well.
NoesisGUI is a great GUI system and now with the uFrame integration taking place it is even better, thanks go out to both developers for the...
They will be put to good use :)
Gave the demo a try, was fun :)