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I know it is super old ( 1 year ) but just thought to ask if you were able to reach somewhere :)
Check this out :
You can copy the package, and edit...
I was wondering about the same issue today ( but for iOS )
Found this in SourceCode
// TODO add a way to specify custom sounds.
I got this error today ( From Logs )
it is totally random, and happened only once, but thought to share it
Device Model :: samsung SM-N920C...
Did this happen on the first inputfield you selected after boot?
Yes it was indeed.
Does that mean there is no solution for that, hmmm any way to...
Thanks for the update, and it is working
But I got this today (Randomly) , and thought to share it with you.
Hi :) ,,,
Not sure if this is a new bug introduced in the last asset update
Now on Android when I click the ( Go / Submit ) button, id doesn't...
Thanks @Fronne for the follow-up, hope we have a fix soon.
this one worked for me, as it don't quit the app it just send it back to the background.
I think this is a very good temp solution, until we got a...
Thanks, yes this is a smart workaround,
so instead of quitting the app, just move it to the background,
different logic, but perfect solution...
@digitalmoka had the same issue, but was solved - as he stated - through using the java code listed before.
he is the original poster of that code...
So the issue goes like that.
On Android start an application built with Unity 2018.3.13 and initialize the Purchasing as follow...
Post created for that issue....
I found that to get this type of data I need to have a valid ( receipt )
But in my case, I need to show the introductory price in...
I found that the script needed is already added ( not sure if it was from the editor or I did it by my self in the old days :) )
I have the same issue :(
I think it is related to how the width is calculated, as the Text gameobject has the final text correct as ( ** ) but it's width is...
Thanks for the plugin,,,
I found a bug, selection(caret) position is different than click position.
( I have some problems in making...
nice asset,, super thanks for it.
I adjusted the code a little bet :
Added this section
Thanks for the asset,, Great one.
Just wondering if flexible grid layout ( same as Unity's GridLayout ) is in your plans to support ?...