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Right now the only thing you can do is opening the scale map in photoshop and edit the green area as it's causing the problem.
All of it should be...
I think many game designers are having problem with reducing draw calls,Right now I am working on 3 different very hard projects,so after that I...
Anyone else seen this problem???
Just by looking at Unity demo scenes you can understand that on mobile devices between 50 and 200 is ok(Just look at angrybots)...
My problem is really simple,on android mode all image effects works fine but the color correction look up texture.
After adding it to my...
We are more than 30 guys working on a game and we bought this effect not only because it's nice but also to save our time.
In the next 1 or 2...
All shaders I made with SSE are showing only black color after importing to Unity 4 and each shader has some warnings right now.
What should I do???
When it is rainy and there are lots of lights out there,the distortion should be only where the dirt parts of textures are,not everything in the...
By horizontal I mean dual horizontal and again by vertical I mean dual vertical,both of them are like X but with different angles.
How about dual Anamorphic :-?
There should be the ability to set the degree so in different degrees you may achieve X like or...
It would be very nice if there was a distortion value to add to the lens textures,so everything behind it should be distorted.
By this feature it...
Will be there any update for Unity 4 and DX11,something like geometry clouds. :confused:
Your next step should be optimizing your shader.
Even my GTX 580 ran it on 7 to 10 frame per seconds when I set octaves and distortion to their...
This is crashing a lot,
My system spec is:
Ram:16GB DDR3 1600
and it shouldn't be a problem of mine.
I think it's happening because of the models which are maybe more than 1000.
But there should be a way to fix it.
Here is the bug message:
The problem is I am working in a company and I can't send any part of the project but I can tell you about...
Finally I could do it.
The problem was about the settings in Nvidia's Control Panel.
I forgot to say I have 2 GTX580 and windows 7 Ultimate but it shows 3 monitors in the display configuration,maybe I have to ask it in windows forums.
So why I can't do it?
I have GTX580 but I can't play unity's games on 3 of them at same time.
Many games support multi-monitor but I can't do it using Unity,actually I'm not talking about the editor but the final game.
When you see...