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Any news? I reported 8 bugs, have you success in reproduce the errors? Are there a date to release 1.6.3 with corrections ?
Bug Number 8: I deleted the Army Uniform and reimport, back to work, but, there a new error when change Youth_Weight morph:
Vertex counts do not...
Bug Number 7:
I added TShirt, pants and boots. When I click in X Button to remove ONLY boots, editor remove ALL packages!
Test in macOS, Unity...
Editor inspector responds, the slider change the value, but nothing happens with model. I clicked in Reset All, and nothing change. So I close...
Bug 6: Sometimes without explanation the morphs stop working. You can change, reset and nothing works! You need to close Unity and...
other bug, hair not render!
One very important thing, if I drag the model, appears the hair.
Depending on the position appears...
First I installed Male 1.6.2, than Lawless, than Army Uniform, than Female and now I have this erro when I try put army cloths in Male...
Other bug. After install Lawless Survivor, Morph Group in Editor disappears.
Still has the problem that not draw the body! Version 1.6.2 with Lawless Survivor Package
I just updated to 1.6.2, and get a small problem.
The G2M_PBMBelly is in Head Group->Creature, not in body group, you can see in...
For us, Beta 11, Editor (macOS) is faster than oldest betas, BUT in build for iOS, frame rate down from 30 fps to 9 fps in iPhone 7 Plus.
@NatureManufacture works! Thanks for your help.
For Occlusion and navMesh (small world) the workflow is the same that baked light?
Beta 11 compared with oldest version, in Editor (macOS), when you click and Play your game, is fastest, really fast! Congrats to developer team!...
Ok, I know beta is unstable, but if my game is ok, can I put in Apple Store? Are there some restriction ?
I created 2 groups: Rocks and Trees.
Added the "Object_Parent" script in both. Prefix small for both.
This is the question: can...
To Bake light, what is the workflow? I'm trying:
1- Open gameplay scene with direct light, sky, and lightmapping setup.
2- Append a Work...
A doubt in manual of 1.9.1 page 6 has:
"All models and objects in "Work" scene should be unpacked from catalogues in hierarchy""
But in page...
1.6.1 still is the latest version ? Support talk about that We are still using 1.6.1, in asset store continue 1.6.1, are there a new one?